1 Commands 2 Wasteland 3 Dead Money 4 Honest Hearts coc - Use this console command to teleport to a specific cell. The 188 trading post is a trading post set up at the intersection of Highway 93 and Highway 95. The 188 trading post is a location in the Mojave Wasteland in 2281. A Trophy Guide including detailed information (when necessary) about how to obtain all the game's trophies. [1][2], Samuel Kerr and his daughter Michelle chose this location after realizing just how much traffic was going to flow up Highway 95 to Vegas now that the I-15 was shut down, adding to the usual troop movements between Hoover Dam and Camp McCarran. 188 Trading Post The game takes place in 2281, four years after the events of Fallout 3. The 188 is an NCR location and has an Army garrison present. The current trading post was established in 2281, when a pair of traders from Primm set up shop here after the NCRCF prison break forced them to flee the city due to the wave of escaped convicts. The Vault - Fallout Wiki is a Fandom Gaming Community. Michelle is the designated merchant, while her father offers repair services and foodstuffs. LAS VEGAS – In this town, every opening is grand. Cell Data You need to leave Boulder City heading north. The merchants here were supposed to have a water brahmin. dispositions. Local, local, the here and now... little of interest.. things to buy, false hopes, and regrets watered down, washed down in dirty glasses. 1 Background 1.1 Fate 2 Layout 3 Buildings 4 Inhabitants 5 Notable loot 5.1 East side 5.2 West side 6 Related quests 7 Endings 8 Behind the scenes 9 Bugs 10 Appearances 11 References Before the Great War, Primm was a small resort town sitting on top of the interstate connecting California and … merchants Sloan is a small settlement supporting Quarry Junction mining crews, located east of Goodsprings. its in a cluster of buildings doc michells house (where you start, there are some medical supplies lying around, free for your taking. The Train station is a location in the Mojave Wasteland, situated almost directly next to the REPCONN headquarters. Technical All DLC required for this optional file. ... occur with the installation of Simply Uncut - New Vegas. A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. The Forecaster sits against the western wall, surrounded by items that help him focus. Later on, at high levels, some of these NCR troopers will be replaced with NCR heavy troopers equipped with various high-level weaponry such as heavy incinerators. The "cell edid" variable should be replaced with the editor ID for the location in question. For an A-Z list of all locations in Fallout: New Vegas, see here. For other maps, see: Dead Money map Honest Hearts map Old World Blues map Lonesome Road map 1 Map 2 List 2.1 Caves and mines 2.1.1 Caves 2.1.2 Mines 2.1.3 Other 2.2 Factions 2.2.1 Boomers 2.2.2 Brotherhood of Steel (Mojave chapter) 2.2.3 Caesar's Legion 2.2.4 Fiends 2.2.5 Followers of the Apocalypse 2.2.6 … Also adds some of the new weapons to the Grunt perk. Fallout New Vegas Mods: Rust Town V2 - Part 1 - Duration: 46:39. However, a trading post wasn't established here until September of 2281, when a pair of traders from Primm set up shop here after the NCRCF prison break forced them to flee the city the wave of escaped convicts. With the Wild Wasteland Trait there are 188 locations available: Rex leads the player to Jimmy's Well as a world map location. Other New Vegas and Freeside also hold a wealth of side quests. It's possible these lines were intended for dedicated beggar characters, but this was never finished properly if so. Obsidian needs to avoid one problem with The Outer Worlds if the studio develops Fallout: New Vegas … [7] There are a few NCR troopers wandering around a tent on the northern side of the overpass. There's a lot of really good loot there. Capitalizing on their experience in Primm, they established the 188 Slop & Shop, offering food, water, supplies, and repair services to travelers. The 188 trading post appears only in Fallout: New Vegas. Al ChestBreach 82,941 views. part of The 188 trading post is based on the real world location of Railroad Pass Casino in Henderson, Nevada. The different kinds of civilians have different dialogue topics where they either praise or disparage the NCR and Vegas. In New Vegas, that means areas like the Las Vegas Strip and towns including Nipton and Goodsprings. Alexander has only one bodyguard in the final game. This dialogue fork has a lot of different options, but it has a tiny chance of ever being seen; it's a random topic like the rest of their dialogue. Information about factions and reputation. Beds can be found here and used by the Courier. A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. On the other side of the overpass is the arms merchant, near the old Army truck. Lake Mead, located next to Boulder City, is the home of the Hoover Dam. North vegas Medical clinic- its above the strip, on the outside, next to the mole ranch. : Facebook: https://www.facebook.com/Skyttstv Twitter: https://twitter.com/RealSkyttsTV Steam: SkyttsTV Origin: SkyttsTV Information about factions and reputation. The NCR, Mr. House, and Caesar's Legion are battling it out for control of New Vegas. Joe Cobb is the leader of a Powder Ganger group in Goodsprings in Fallout: New Vegas. Overview The 188 Trading Post is the small town in which you can recruit Veronica to be one of your companions. In the final game they are disabled. Even the Gun Runners took notice and set up shop at the post to coordinate caravans in the field, with an independent arms merchant selling her wares out of the back of an Army truck up top. It's an unmarked location on the east bank of the Colorado River. The interchange of Highway 95 and Highway 93 has seen high traffic both before and after the Great War. Primm is a town in the Mojave Wasteland in 2281. Now, I know it isn’t the scariest game ever made, but I don’t like those kinds of games. They are both disabled and can never be seen. The location is a small outpost made up of makeshift shacks and tents on a pre-War overpass, containing derelict vehicles and barrel fires. The debut Wednesday of the 44-story Circa Resort & Casino – now the tallest building in downtown Las Vegas – was no exception. The original junction of Highway 93 and Highway 95 was once located in front of the property before the present-day interchange between these two routes was constructed about one mile to the east in Boulder City, Nevada. The unhappy civilians have a lot of dialogue, including a topic where they have the ability to beg the player character for caps. Capitalizing on their experience in Primm, they established the 188 Slop 'n Shop, offering food, water, supplies, and repair services to travelers. In honor of Halloween being just around the corner, I decided to make a top 10 list of the creepiest game I’ve played — Fallout: New Vegas. Cut reputation image from Fallout: New Vegas. Similarly there are also lots more civilians that were intended to be used here. There are two of each kind of NCR trooper (regular or power armor depending on the game's story progression) placed here, but in the final game, only one of each kind is enabled. 188 Trading Post is a location in Fallout: New Vegas. For some reason, this was placed on the map but disabled. Fallout: New Vegas has a lot of side quests that you can do. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. Inside that building is a damaged eyebot called Ed-E. Jacobstown sits at the same general location as the pre-War settlement of Mount Charleston, a small alpine community high in the mountains west of the Las Vegas Valley. Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland, https://fallout-archive.fandom.com/wiki/188_trading_post?oldid=2074818. Veronica, a recruitable companion, stands near the center by a picnic table. Post-war, the area was of little interest to travelers and scavengers due to its remote location and lack of salvageable material. There are actually TWO such bodyguards set up for both eventualities (for a total of four altogether), but only one of each kind is actually used in the game (and in the final game the night shift guard is disabled). And secret perks! Post-Great War, the area was of little interest to travelers and scavengers due to its remote location and lack of salvageable material. People The merchants here were supposed to have a water brahmin. Thank you for watching. He was supposed to have at least one more, and their AI packages would cause them to alternate guarding and sleeping so that he has a bodyguard at all times. Alexander has only one bodyguard in the final game. Marcus, the mild-mannered super muta… quests It’s where you pick up the Brotherhood of Steel companion Veronica, but other than that, there doesn’t seem to be anything of note. There are actually two such bodyguards set up for both eventualities (for a total of four altogether), but only one of each kind is actually used in the game (and in the final game the night shift guard is disabled). 188 trading post Makes it so Ranger Beaumont and his patrol aid the town of Novac during the Legion assault in the mod Novac Legion Quest. 188 trading post is much further east, closer to Boulder City. Behind the scenes. There are three different NPCs for both "civilianHopeful" and "CivilianUnhappy." Shops and vendors here include: The 188 trading post appears only in Fallout: New Vegas. First thing to know about the Fallout New Vegas companion system is that you can only have one companion and one robot at a time and must tell one to leave if you want another.. As there is only two robots in Fallout New Vegas we will start with them first.. Ed-E – Inside the town of Primm there will be a Mojave Express Courier. 188TradingPost Travelers needing a break can make use of the free beds in the trailer parked on the overpass. Marcus, the mild-mannered super mutant sheriff of Broken Hills, took it upon himself to find a refuge for the "broken-minded" of his kind. This dialogue fork has a lot of different options, but it has a tiny chance of ever being seen - it's a random topic like the rest of their dialogue. It was a bullseye. Local, local, the here and now... little of interest.. things to buy, false hopes, and regrets watered down, washed down in dirty glasses... Take your favorite fandoms with you and never miss a beat. Fallout: New Vegas, The Mojave Wasteland, Interactive map. She mentions she is here to pick up supplies for her family who live in an underground bunker. In fact he was supposed to have at least one more, and their AI packages would cause them to alternate guarding and sleeping so that he has a bodyguard at all times. 000DDF1C. Samuel Kerr and his daughter, Mich… There is also a Gun Runner weapon shop located in the 188 Trading Post. The different kinds of civilians have different dialogue topics where they either praise or disparage the NCR and Vegas. Primm's residential area is more expansive. Veronica Santangelo is found near their Slop and Shop, patronizing the tables. The 188 Trading Post is another location in New Vegas where there doesn’t seem to be much going on, at first glance. Thought for the DayYou Make Me Feel Like a Woman With the add-ons there are 315 (316 with the Wild Wasteland Trait) marked locations. One works the day shift, the other the night. FO:NV is creepy to me because it’s set after an … factions The Courier also meets Craig Boone here and, after a quest, can have him join up as a companion. Fallout Wiki is a FANDOM Games Community. The overpass is where the Kerr's Slop and Shop shack is set up, with Samuel and Michelle alternating shifts at the counter. Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland, Fallout: New Vegas Official Game Guide Collector's Edition, https://fallout.fandom.com/wiki/188_trading_post?oldid=3370308. The town of Novac is a stopping point in the main quest in Fallout: New Vegas. Alright, I'll give it a look. New California RepublicGun RunnersBrotherhood of SteelFollowers of the Apocalypse It's a major crossroads for traffic to and from New Vegas and Hoover Dam and an important location in Fallout: New Vegas . Originally nothing but an ancient highway interchange, the confluence of Highways 95 and 93 has always seen much traffic, especially after the NCR moved into the Mojave around 2274. The 188 has two distinct levels. Where to get Veronica, the best follower for close combat and energy weapons. Highway 95Highway 93 Wraps her and her heart up like a pack, in the pack, a key, some say. Mr Worth travelled to 34 of those locations to take photos and place them side by side with screenshots from the game to see just where the line between fact … The Freeside Rebellion is an event in Fallout: DUST. There are two of each kind of NCR trooper (regular or power armour depending on the game's story progression) placed here, but in the final game only one of each kind is enabled. For interactive maps of marked locations, consult the following articles: Fallout: New Vegas map Dead Money map Honest Hearts map Old World Blues map Lonesome Road map 1 General information 2 Major faction locations 2.1 Boomers 2.2 Brotherhood of Steel 2.3 Caesar's Legion 2.4 Followers of the Apocalypse 2.5 Great Khans 2.6 Powder Gangers 2.7 New California Republic 2.8 … The unhappy civilians have a lot of dialogue, including an interesting topic where they have the ability to beg the player for caps. They are both disabled and can never be seen. Boulder City is an actual town in Nevadalocated 20 miles south-east of Las Vegas. The New California Republic plays a major part in the game's story, being in a three-way struggle amongst the Caesar's Legion slavers, and the mysterious Mr. House. [4] Even the Gun Runners took notice and set up shop, as well as an independent arms merchant selling wares out of the back of her truck.[5][6]. The interchange of Highway 95 and Highway 93 has seen high traffic both before and after the Great War, especially after the New California Republic moved into the Mojave around 2274. This page lists all cell IDs in Fallout: New Vegas (minus the wilderness IDs). The 188 features many added, then disabled NPCs and numerous abandoned ideas, consistent with it being one of the earliest locations to be implemented in the game and quickly finished to move on to other ones. It is also known as the King's Rebellion or simply "The Revolution", and was an uprising by New Vegas residents against grievances arising from the NCR civil and military occupation of the Mojave wasteland during The Fall. you can also buy some from him) the medic scribe in the hidden valley bunker can sell you stimpaks, too. The 188 trading post is a trading post set up at the intersection of Highway 93 and Highway 95. 1 Background 2 Layout 3 Inhabitants 4 Notable loot 5 Related quests 6 Behind the scenes 7 Appearances 8 References A mining camp located on Interstate 15, Sloan and Quarry Junction are the foundations of the Republic's construction efforts in the Mojave. name ... 188 Trading Post, Boulder City, and Novac. It was not until the past twenty years that it became a permanent settlement for any group. Forecast: Cloudy, with a chance of friendship. The monorail route is shorter, terminating further south on the Strip. In the final game, there are only one of each present on the game map at the 188. With regret comes a girl... smiling sad, brown robe, name Veronica, half here. 46:39. The trading post is located on the intersection of Highway 93 and Highway 95, directly north of El Dorado Dry Lake, west-northwest of Boulder City. Interestingly enough, Boulder City is one of two towns in Nevada where gambling is illegal; the other being the town of … However, a trading post wasn't established here until the late 2281, when a pair of traders from Primm set up shop here after the NCRCF prison break forced them to flee the city and the wave of escaped convicts. Several roads are absent, possibly because those areas weren't complete at the time of the map's creation. There are several quests that start here and several more throughout the game that bring The Courier back to this town. Where to get a Hidden Chest Full of 8000 Caps + Hunting revolver + Caravan Shotgun to find too! There are also several out of work mercenary characters killing time here. map marker This interactive map shows all marked Fallout: New Vegas locations. There are two entrances to the station's interior: one located behind the ticket purchasing area, and the other at the front of the building in the waiting area. Samuel Kerr and his daughter, Michelle, chose this location after realizing just how much traffic was going to flow up Highway 95 to Vegas now that the I-15 was shut down, adding to the usual troop movements between Hoover Dam and Camp McCarran. Michelle KerrSamuel KerrArms merchantAlexanderThe Forecaster One works the day shift, the other the night. Fallout: New Vegas 2 Should Be More Like the Original Than Obsidian's Outer Worlds. There are three different NPCs for both "civilianHopeful" and "CivilianUnhappy" dispositions. It's a major crossroads for traffic to and from New Vegas and Hoover Dam and an important location in Fallout: New Vegas. Fallout: New Vegas settlement Site 1 Background 2 Interactions with the player character 2.1 Interactions overview 2.2 Quests 3 Effects of player actions 4 Notable quotes 5 Inventory 6 Appearances 7 References A career criminal, Cobb has been running with some of the toughest gangs the wasteland has seen.2 However, nothing lasts … A Trophy Guide including detailed information (when necessary) about how to obtain all the game’s trophies. The trading post may be attacked by legionary assassins searching for the Courier when they are in the proximity of the location. It's not known which of the Kerrs came up with the ingenious proposition to name the post after the highways (95 added to 93 gives 188), but the name caught on well.[1]. The 188 is a messy area, with rushed and confusing design, featuring many added, then disabled NPCs and numerous abandoned ideas, consistent with it being one of the earliest locations to be implemented in the game and quickly finished to move on to other ones. It was not until the past twenty years that it became a permanent settlement for any group. It proved to be more difficult than holding on to Broken Hills, but he eventual… For some reason this was placed on the map but disabled. Within a month, the 188 trading post became a bustling hub of commerce frequented by soldiers, merchants, and Republican citizens either heading to New Vegas with pockets full of caps or limping shamefully back home with naught but the shirts on their backs. Possibly these were supposed to be used as a random pool but never were. Once you reach the NCR and Legion portion of the games, there will be plenty of quests for the two main factions. It's directly east of the Lucky Jim Mine. If you zoom in on your map you'll see the road is two small roads next to each other. Without the add-ons, there are 187 marked locations in the Mojave Wasteland. The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. 188 isn't at or near any of the REPCON buildings. Connect with me! ref id There are also lots more civilians that were intended to be used here. [3][4], The 188 trading post has since become a hub of commerce frequented by soldiers, merchants, and NCR citizens either heading to New Vegas with pockets full of caps or returning back home with nothing but the shirts on their backs. The lower level is in the underpass, with Alexander and the Gun Runners in the makeshift office at the north end. This page was last edited on 23 September 2018, at 09:43. This is the Torn City, the destroyed remains of a once thriving city, and the story of a group struggling to survive.Requires all 4 main New Vegas DLC's :(Dead Money, Honest Hearts, Old World Blues, and Lonesome Road) and Fallout: New Vegas. There are side quests in Goodsprings, the NCR Correctional Facility, Primm and Novac for adventurers that are just starting out. The soldiers are typically regular troopers, but are replaced by NCR heavy troopers equipped with heavy incinerators and super sledges as the Second Battle for Hoover Dam nears. In the final game there are only one of each present on the game map at the 188. Of games made up of makeshift shacks and tents on a pre-War overpass, containing derelict vehicles and barrel.! – now the tallest building in downtown Las Vegas eyebot called Ed-E valley bunker sell. Final game Cobb is the arms merchant, near the Center by a table. 'S possible these lines were intended to be used here has only one bodyguard in the Wasteland... 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